Jeff and Alec have one of the twins, too, but I couldn't find the picture when I was writing their update, so I may have deleted it by mistake. I'll have to get one next time!
I was also hoping to have her harvest the plants, but I haven't been able to harvest them since installing Seasons. :/
I feel like using the gallery for the harvestables was fair game, since they seem to be broken as of Seasons, and one of my sim families did get a deathflower the legitimate way later on this rotation, so I think I deserve a pass here. ;) I'll go and have Andy steal a deathflower from them once it's bloomed to make up for it.
For one thing, the club meets 30 minutes after school, so by the time Ariel make it into the house to get a snack or use the bathroom, she's already late for her meeting! She also has to memorize lines to increase her performance bar, and that's a little tricky to find time for once she's finished school, her meeting, taking care of all her needs and doing her homework.
It is realistic, I guess, which is the main reason why I didn't do any after school activities when I was in high school, and just went straight home to play some sims. :P
I went with 'sing a song' for this one, and I think it gave her a little bit of fame, but not enough to actually do anything, sadly.
just like her moms.
Obviously I chose the first option.
routing issues with fires, and she wasn't able to put this crystal that caught on fire out until the fire spread to the floor next to it.
I almost just exited without saving again, because she would have been stuck at work unless it got put out, but thankfully it didn't come down to that.
I mentioned in an earlier entry that my sim kids have pretty varied values so far, but I've definitely found that manners and responsibility seem to be the two easiest ones to earn. Emotional control, empathy, and conflict resolution are kind of a toss up, so that's where my sim kinds tend to vary the most.
I also discovered that you can actually influence some of the values by having parents teach kids things like saying sorry, or saying please/thank you, but there doesn't seem to be a lesson for all of the values, so I'm still kinda trying to figure out what the best interactions are to build certain one.
I considered giving her the animal aspiration, but soulmate's a pretty quick and easy one to do, so I can always give it to her later.
Also she is so gorgeous, I just love how she turned out. <3
There, she runs into my simself and my dumbass cat, who I have finally added to my save now that EA has added in those new freelancing careers. I don't actually plan on playing her, because I'd rather be doing my freelance work in real life for real dollars, but it'll be nice seeing if she gets up to any stupid background shenanigans.
Also, I own that exact outfit in real life, and I am stupidly proud of being able to recreate it perfectly in the sims.
Luna also created a decent quality bridge for hers, and now I'm not sure how she managed got the excellent quality project as a child...
I went with the second option because a) you know those rude little shits at school are going to say something, they're so fucking rude and b) telling a teenager they're overreacting never works out well, lol.
I ended up playing a little rotation for their family, and invited Luna over to see if she'd favour one of them over the other.