Starting off the rotation with a small makeover to Persephone's living room. I feel like Moschino is another controversial stuff pack, but I actually quite like it. The build/buy stuff is really nice, and while the CAS is a little lacking, I like and use most of it. I feel like it's particularly good for quirky, high fashion celebrities.
Plus, the freelance photographer career looks pretty cool, although I have yet to actually play with it! Saving that for a certain sim down the road. ;)
Anyways, onto the gameplay! The rotation kicked off with the random skilling holiday, so I had Persephone start on the DJing skill.
There's so many careers that would be great for Persephone - criminal, tech, programming, and now computer engineering - that I'm probably going to end up playing through a few of them with her.
It'd be really nice if you could have a sim take a second job in addition to the freelance ones, because I'd love to be able to have Persephone do some of these sidejobs in her spare time while she's in another career.
She's joined by her drone companion, Wall-i, who will record the heist for her.
I'm hoping that I just forgot to set this as the hangout spot for the detectives, and that was why they didn't show...
I'm glad DU added instant noodles to the microwave, because Persephone definitely strikes me as the type of person who would live off of those.
There, I discovered that the mermaid's kiss interaction actually has a different animation on land, and it's very cute. :)
She spends the rest of the day fixing up her apartment, and takes on another programming job once she's done that. I think she's still working on spending 100 hours on the computer, so the freelance jobs are very helpful in that area.
Aquila is my aspiring photographer, so I'll definitely be moving her in with Persephone eventually, but I haven't quite decided when I should do that. I'm debating sending Persephone to Foxbury for robotics, so in that case I'd like to wait until after she's finished her degree to move her in.